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Mega Man X3 Code Crack

Introduction: This code crack is one of four possible code cracks. Yes, four. For each thing you do the game will give one of four passwords when you die or finish the stage, so remember you ill see different codes than the ones you have cracked. Important: You must know several facts. First, when you wish to add Zero's Beam Sabre, you must make sure all the bosses are destroyed (Not necessarily Bit, Byte, or Vile) and Zero must be dead or the code will not work. Next, if you want more than one enhancement chip, the maximum is three. Otherwise, the hips become inactive. Also, apparently the arm chip will disable your firing ability if you do not have the arm upgrade. Finally, sometimes you will input certain things in a code and not see them in the game. This is probably because you have told the game to give X certain chips without the upgrades. Chips won't work without the original upgrades. The other possibility is if you want Bit, Byte, or Vile destroyed. That can only be determined in the Doppler levels.

Always go back and double-check your work. For any part of the password that refers to an even number of anything, the amount zero is included as even.

One final note: I do not totally understand the last part of the code crack, letter P. Sorry it's confusing. I got this off the web and recopied a lot of it, so I don't understand that last part.

Original Code:
7741
5231
3441
2486

Code Crack Key

A B C D
E F G H
I J K L
M N O P

A is 2 for Vile destroyed
A is 1 for B. Hornet destroyed
A is 8 for V. Catfish Heart
A is 4 for Vile destroyed and B. Hornet destroyed
A is 3 for Vile destroyed and V. Catfish Heart
A is 6 for B. Hornet destroyed and V. Catfish Heart
A is 5 for all 3

A B C D
E F G H
I J K L
M N O P

B is 8 for an odd # of Ride Armors and Chips (total amount)
B is 7 for an even # of Ride Armors and Chips (total amount)
B is 3 for G. Beetle Heart and even # of Ride Armors and Chips (total amount)
B is 6 for V. Catfish Sub-Tank and even # of Ride Armors and Chips (total amount)
B is 2 for G. Beetle Heart Tank and odd # of Ride Armors and Chips (total amount)
B is 5 for V. Catfish Sub-Tank and odd # of Ride Armors and Chips (total amount)
B is 4 for V. Catfish Sub-Tank, G. Beetle Heart and even # of Ride Armors and Chips (total amount)
B is 1 for V. Catfish Sub-Tank, G. Beetle Heart and odd # of Ride Armors and Chips (total amount)

A B C D
E F G H
I J K L
M N O P

C is 7 for B. Buffalo Destroyed
C is 3 for Byte Destroyed
C is 2 for N Ride Armor
C is 5 for B. Buffalo and Byte Destroyed
C is 6 for B. Buffalo destroyed and N Ride Armor
C is 8 for Byte Destroyed and N Ride Armor
C is 1 for B. Buffalo and Byte Destroyed and N Ride Armor

A B C D
E F G H
I J K L
M N O P

D is 3 for an odd # of Hearts
D is 1 for and even # of Hearts
D is 8 for G. Beetle Destroyed with an even # of Hearts
D is 7 for Body Upgrade with and even # of Hearts
D is 4 for G. Beetle Destroyed and Body Upgrade with an even # of Hearts
D is 5 for G. Beetle Destroyed with an odd # of Hearts
D is 6 for Body Upgrade with an odd # of Hearts
D is 2 for G. Beetle Destroyed and Body Upgrade with an odd # of Hearts

A B C D
E F G H
I J K L
M N O P

E is 7 for Beam Sabre
E is 2 for C. Crawfish Heart
E is 1 for Head Upgrade
E is 4 for Head Upgrade and C. Crawfish Heart
E is 3 for C. Crawfish Heart and Beam Sabre
E is 8 for Head Upgrade and Beam Sabre
E is 6 for all 3

A B C D
E F G H
I J K L
M N O P

F is 8 for Bit destroyed
F is 3 for T. Rhino Heart
F is 7 for Body Chip
F is 5 for T. Rhino Heart and Body Chip
F is 1 for Bit destroyed and T. Rhino Heart
F is 4 for Body Chip and Bit destroyed
F is 6 for all 3

A B C D
E F G H
I J K L
M N O P

G is 6 for Energy (Head) Chip
G is 5 for N. Tiger destroyed
G is 8 for both

A B C D
E F G H
I J K L
M N O P

H is 1 for even # of bosses destroyed
H is 2 for odd # bosses destroyed
H is 3 for N. Tiger Heart and even # of bosses destroyed
H is 6 for N. Tiger Heart and odd # of bosses destroyed
H is 4 for Arm Upgrade and even # of bosses destroyed
H is 8 for Arm Upgrade and odd # of bosses destroyed
H is 5 for Arm Upgrade and N. Tiger Heart with even # of bosses destroyed
H is 7 for Arm Upgrade and N. Tiger Heart with odd # of bosses destroyed

A B C D
E F G H
I J K L
M N O P

I is 3 for even # of Upgrades and Sub-Tanks (total)
I is 7 for odd # of Upgrades and Sub-Tanks (total)
I is 5 for T. Seahorse Heart and even # of Upgrades and Sub-Tanks (total)
I is 2 for T. Seahorse Heart and odd # of Upgrades and Sub-Tanks (total)
I is 1 for N. Tiger Sub-Tank and even # of Upgrades and Sub-Tanks (total)
I is 8 for N. Tiger Sub-Tank and odd # of Upgrades and Sub-Tanks (total)
I is 6 for N. Tiger Sub-Tank, T. Seahorse Heart, and even # of Upgrades and Sub-Tanks (total)
I is 4 for N. Tiger Sub-Tank, T. Seahorse Heart, and odd # of Upgrades and Sub-Tanks (total)

A B C D
E F G H
I J K L
M N O P

J is 6 for B. Hornet Heart
J is 5 for T. Seahorse destroyed
J is 1 for K Ride Armor
J is 2 for T. Seahorse destroyed and K Ride Armor
J is 3 for B. Hornet Heart and K Ride Armor
J is 7 for T. Seahorse destroyed and B. Hornet Heart
J is 8 for all 3

A B C D
E F G H
I J K L
M N O P

K is 8 for C. Crawfish destroyed
K is 1 for H Ride Armor
K is 7 for both

A B C D
E F G H
I J K L
M N O P

L is 4 for T. Rhino destroyed
L is 6 for Leg Upgrade
L is 3 for Byte destroyed
L is 7 for T. Rhino and Byte destroyed
L is 8 for T. Rhino destroyed and Leg Upgrade
L is 5 for Byte destroyed and Leg upgrade
L is 2 for all 3

A B C D
E F G H
I J K L
M N O P

M is 8 for V. Catfish destroyed
M is 5 for T. Rhino Sub-tank
M is 4 for Bit/Bye destroyed
M is 1 for Bit/Bye destroyed and T. Rhino Sub-Tank
M is 6 for V. Catfish and Bit/Bye destroyed
M is 7 for V. Catfish destroyed and T. Rhino Sub-Tank
M is 3 for all 3

A B C D
E F G H
I J K L
M N O P

N is 6 for Vile destroyed
N is 5 for B. Buffalo Heart
N is 8 for F Ride Armor
N is 7 for Vile destroyed and F Ride Armor
N is 3 for F Ride Armor and B. Buffalo Heart
N is 2 for Vile destroyed and B. Buffalo Heart
N is 1 for all 3

A B C D
E F G H
I J K L
M N O P

O is 5 for B. Buffalo Sub-Tank
O is 6 for Leg Chip
O is 1 for both

A B C D
E F G H
I J K L
M N O P

P is 8 for Byte destroyed
P is 1 for Arm Chip with or without But and Byte destroyed
P is 5 for Zero destroyed with or without Bit and Byte destroyed
P is 6 for Bit and Byte destroyed
P is 7 for Arm Chip with Byte destroyed and Zero alive
P is 4 for Zero destroyed and Arm Chip with or without But and Byte destroyed
P is 3 for Byte and Zero destroyed
P is 2 for Byte and Zero destroyed, Arm Chip

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